Hi, when we open cosmos browser, assets previews load from internet and it is so slow, previews are not heavy files, you can store them user's local computer at the first opening, it can check newly added assets and uptades and save them as well..
It would be great to have some resource monitor with some prediction if we are able to render it in specific resolution. Now we're building scene but don't know if on some stage it will render correctly.
It would be great to have to have option of vertical cameras in viewport. Yes, we can change resolution in rendering settings but it's hard to set camera in viewport correctly.
Maciej Sarzynski
10 months ago
in Camera
1
Pending
Hi, when we start rendering, render dialog box stands at the middle of the screen, there is no option to minimize it as i can see. Is it possible to downsize it to just " Stop Rendering" button when we click render? Prefarebly at the right bottom ...
I love that you have included the importing of FBX and other formats, but I REALLY would love to see SKP. Both so that I can import my Sketchup design model directly instead of doing VRscene, as well as importing INDIVIDUAL SKP models from my comp...
Add possibility to scatter groups. Example: load a lamp object from Cosmos, place a Light object next to it, group lamp+light, scatter glowing lamps along a spline.
Ability to use Tab and Shift+Tab to cycle through UI items
Example: Create a plane > change its width > press Tab result: nothing happens expected: Length is selected and you can start typing to change the value Shift+Tab should jump to a previous UI item.
Add a section plane that cuts through the building
When doing interior renderings / animations, it's very difficult to create a path for animated people. I would need to hide a ton of geometry to just show the first floor. It would be helpful to have a section plane that can cut through the buildi...
[Copy] I hope future versions of Enscape can include dynamic weather effects like rain and flying birds, as well as features like fire and custom lighting controls for fire effects. It would also be great to introduce seasonal changes (the four seasons), and more advanced animation features that allow for realistic human and environmental movement.”